On Assassin's Creed Odyssey I was in support of the Character Team for a couple of months and in charge of creating and texturing various weapons such as quivers, bows, swords, spears, scepters, Axes, etc...
Modeling was made using Maya and Zbrush.
Texturing was made in Substance Painter.
(Note that some of the weapons were made in collaboration with our Outsourcing partners)
Hope you'll like It!